Dev Log - 06/05/24
RiverOfTheDamned » Devlog
This week I wanted to create a different firing type. The reason is if there was an enemy in a location that doesn’t intersect with the path of projectiles they could not be hit without player 1s intervention. So I wanted to create a cursor but this led nowhere as it was too messy and didn’t feel very good. This week was quite unproductive.
Get RiverOfTheDamned
RiverOfTheDamned
Status | Released |
Author | spinmeister1977 |
Genre | Action |
More posts
- Dev Log - 03/06/24Jun 20, 2024
- Dev Log - 27/05/24Jun 20, 2024
- Dev Log - 20/05/24Jun 20, 2024
- Dev Sprint 13/05/24Jun 20, 2024
- Dev Log - 29/04/24Jun 20, 2024
- Dev Log - 22/04/23Jun 20, 2024
- Dev Log - 15/04/24Jun 20, 2024
Leave a comment
Log in with itch.io to leave a comment.